ZBrushCentral

Orcs Must Die! Unchained Character Zsculpts... render revisits...

I re-rendered\ re-composited the following in a simpler, easier to read, more appealing way… methinks. These are a few characters that I had the pleasure of sculpting for Robot Entertainment’s upcoming title, Orcs Must Die! Unchained. It’s projected to be released for the PC and PS4 in 2015

Art Directors- Chris Moffitt and Dave Kubalak
Logo- Bart Tiongson
Concepts- Bart Tiongson (Blackpaw, Ivy, Hogarth, Sorceress, Warmage, Prospector ), Andrew Olsen (Tundra), Nate Stefan (Ancestor, Stinkeye), Won Choi (Kobold King)
Some character form sculpts done by Chris Moffitt (Blackpaw, Warmage, Ivy, Sorceress, Hogarth, Kobold) and Hector Marquez (Temper)
Pedestal base sculpt done by Paul Slusser

Attachments

ElderTundraNew.jpg

GodOfPlunderHogarthNew.jpg

GoldRushProspectorNew.jpg

LumberingJackHogarthNew.jpg

PawOfTheDeadBlackpawNew.jpg

TundraNew.jpg

AncestorNew.jpgSoulThiefAncestorNew.jpgValkyrieIvyNew.jpgEnchantedArmorIvyNew.jpgEnchantedArmorSorcerssNew.jpgRoyalPainKoboldKingNew.jpg

Great work and design!

Thanks ROXE… the Robot Entertainment concept guys and the art direction really make my job much easier and enjoyable!

I sit here in awe,i have so much to learn:D fantastic mate nice one
regards

Thanks Fonty! We’re all still learning, striving to improve our craft… keep at it!

Another dude… BlackPaw’s Assassin Gnoll
Art Direction: Chris Moffitt, Dave Kubalak
Concept\ Logo : Bart Tiongson
Character base form sculpt: Chris Moffitt
Pedestal base: Paul Slusser