Well here is a orc i just made…i already textured it ( i might do it again) but anyways, later sometime im gonna put in a background (plants and trees)and give him some shoulders and maybe some other features…
well tell me what ya think
Well here is a orc i just made…i already textured it ( i might do it again) but anyways, later sometime im gonna put in a background (plants and trees)and give him some shoulders and maybe some other features…
well tell me what ya think
cool. I would make some eye sockets for to hold his eyes.
bah there was some but i couldnt get the eyes in there with out making them look bad
good one! eyesockets suggestion is valid, maybe you wanna try with a sphere with reduced coverage (otherwise them eyes pop out) and the some careful editing in edit:move mode. i’d love to see your orc with a background so keep us updated!
well i must agree voltage the eye sockets are a big part of the image. also i would change the material of the eyes to give it a wet look… cant wait to see what you can come up with …
is it me o is there a second face in his forehead?, interesting ears aswell, very orc like.
I noticed the other face on his forehead, so well done Voltage but beware, those two faced orcs are the most dangerous. Great stuff keep on Zmodelling.
Dave
lol thx guys…im gonna start working on the background soon
Drat I thought I’d be first to post about the second head–but beaten by 2–phooey–OK maybe it’s not a second face on his forehead–he’s thinking of a smiling Buddha and his thoughts are transparent???
-hows about some ‘toofers’ in the further work on him???
Good skin texture and color choice. Try the “Toy plastic” material for the eyes. It gives them a wet look which is very convincing.
And yeah! Keep us updated with this fella.
well i didnt get to the eyes…)forgot to save him be4 doing eyes)
anyways i put him in a background and “tryed” to give him shoulders
well here he is…probably more a monkey thena orc…but oh well
comments… :qu:
any comments :qu: :qu: :qu:
comment: savesavesave!!! well… you have this as a .zbr document, right? you might want to try this: create a new layer, select the material and colour of the head, choose a sphere-tool>initialize>coverage like 240 or the like, place/size/rotate it around the eyes and try to get the socket done in edit/move mode for each eye separately.
background, amigo!
Perhaps a bit more work on the face colour, have more variations. Otherwise its lorcing good.
Dave