the main thing that keeps coming into my head is WOW.
truly excellent work all around and the look of it is so real it’s incredible.
Your last post there pretty much detailed a lot of how the work went, so some of my big questions were answered there already.
A couple things I’d like to know though - how do you personally start building the model, I assume you make it in a “standard” pose, and how do you implement your references? Also, what sizes do you use for your textures?
I’d also love to know a bit more about the creation of all the ornaments and chains and such she has on - how did you go about the design and creation of say, the earring and the large orb? You mentioned that the chains are all instances, did you create a straight chain and manipulate each one to the curve it follows, or another way?
Awesome work!