Hi,
I have problem with subdivision on open object edges.
For example I have a cylinder with no caps so both ends are open. I hit ctrl+D and add subdiv levels and then my geometry will get smoother, but at same time my open edges also moves!?! Is there any way to hold them where they are?
ZBrush subdiv and 3ds max/Blender subdiv doesn’t mach together and it’s
Thanks