Hi all. First model I’m posting to ZBC. Still have alot to learn.
very impressive sculpt always been a predator fan
pretty much finished.
It’s very cool, but need more dreadlocks
after taking a break - i’ve jumped back in to see what kind of results I can get using the built-in ZB renderer as opposed to Maya / mentalRay.
definitely time to let go of this character and move on…
-got a little help from the sculpting cloth tutorials on gnomon workshop but still wanted to share…
pretty basic sculpt with some render passes out of Mental Ray.
trying to work faster and more messy. just to see what comes out. i don’t like the eyelids but who cares. it’s just for fun and i’d like to draw faster so i can do a full character.
finally started a new one…
does anyone have any advice as to how i should approach doing the Hair in ZBrush 4.0 or Maya2011? *i know i could just fake something in photoshop - but that’s no fun.
Fibermesh should be fun on the clown. I would fibermesh in polygroups and play with them all until I got him looking crazy.