Hello to everyone!
I just got my hands in Zbrush and after checking some things on the web, forums and tutorials, I decided to get my hands dirty and do some modeling.
To make a long story short, I tried to model a dragon I drew a while back (based on the great Boris Vallejo). I drew some Zspheres (which for me was the simplest way), and when I was happy with what Ive got, I made an adaptive skin and in with the detail. In mid-process, I decided I wanted more detail so when I increased the density to 5, my models face “exploded” and I got no clue on how to fix, avoid and find out what this problem is.
Another problem I found was that during my “play around” with it I decided to move the leg to add some detail to the inside. The problem is that I lost completely the “Simmetry” now. Its “out of tune” or something like that.
Anyway, these are my problems and the images that follow are what Ive done.
Was I too eager to start with something waaay out of my league? Any suggestions on what to do or what the hell happened to my little dragon? I know google is our best friend but I havent found the answers so if you guys could help me out I would deeply apreciate it! 
Attachments


