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Older version of mesh hidden and exporting with newer version obj?!

Hello to everyone on ZBC, I have been watching all the talent on ZBC and have been inspired to start on my own projects.<br><br>I am having an issue with the current model i have finished in Maya and is now ready for some wrinkle work in z-brush. In my earlier version of the model i had no issues exporting the obj into maya, for some testing with how displacement and normal maps will look with my uvw job on the model. <br><br>After re-topologizing , cleaning up and adding a little more detail and opening the mouth position back in Maya, My obj export and import into z brush seems to be exporting an earlier version (with mouth closed position) along with my new final version; They overlap eachother.<br><br>I have tried looking for hidden meshes in my nodes, unhiding objects, resaving file, resetting and freezing transformation, deleting the sub d and re doing the proxy, and also re-installing z brush. but the problem still persists. <br><br>Any suggestions as to what the problem may be?<br><br><br><br>