This is the design for a head of a corpse, it is not necesary a likennes, so I´m free to make what I want. There is so many thngs to change.
At this moment it is not so caricaturized, I want tomake him look really bad people.
Let me know what do you thnk.
Arturo
great sculpting
Well, I would think the first logical step for your modelling would be to find out how he is dead…
Then I would image this would be a bigger sculpting job than a texturing job, but then again i never modelled a corpse
I like it!
Thank you for the support.
Inicially there isn´t important how he die, it was natural reasons.
The most important will be try to make him a little bit caricaturized like evil chartacter, and the floopy weight of the skin in lying position.
Like always this is only the first step to make a practical sculpture in clay, and after that a siulicone bust for a film. I feel more confortable try to find the eefect for the director first as a design.
In that case I thin that zbrush it is much better that any other type of illustration tool.
Arturo
I have apply more texture, and refined some features.
Hope you like it.
Arturo
its looking really good arturo. keep up the amazing work! I love the render and material you have on it.
Excellent.
Not the cheeriest of topics.
However, another lost head without a body or missing a surrounding scene - shame on you.
amazing! really great sculpt work!
Alex Oliver
Just excellent! I love the fleshy feel of this guy
Very nice, beautiful detailing.
If I can offer anything I always find the eyes of a corpse ‘deflate’ or are sunken. This guy could be sleeping.
This is just a suggestion tho.
Great work.
This is GREAT Arturo, I really love this guys character.
cant wait to see more of him. and the finished real life head if you get to it.
a few tweaks… and hey presto!
El-d
very nice feel of flesh looks great.
I find the frontal area too pinched/tense compared to the rest of the face.
it’s looking good well done
Thank you every body:
Coye: I agree with you completly, Is obvious that my intention was failed, because I thought I had done that. Anyway the eyes ar most dificult one on that aspect. I would love to put the bag that appear undere the eyebrown, but that made a really strange shape so finally was that the result. Now I have tryed to fix that again.
Coye: You are right too,but as I said I wanted to make something a little bit evil, and I thought the the best part was the forehead, this character are like MR. Scroutche(i don´t know the spelling), and when he die everybody are angry with him, but I want it will luke that he´s agree too.
Here more texture:
Arturo
great sculpt man, looks like he didn’t have a nice life and hates death even worse.
Dharmea,
Love your modeling… its a very striking bust. Any chance you could post a wire frame of your initial mesh if you have it? Im working on a head sculpt at the moment and would like to compare the poly flow as I think your sculpt so far looks solid.
I really like your wrinkles.Please post a wireframe, i’d love to study the topology.
my own newbie version of an old man head
http://www.zbrushcentral.com/zbc/showthread.php?t=35118