ZBrushCentral

ogre character

Thank you Ryan Kingslie for coming into expression and giving your demo. Was definately helpful and perfect to get me started into Zbrush.

here’s a character I started with zSpheres to learn the program.

Still a long way to go, but it’s a decent start.

Hands and feet are in serious need of help. Next time I will spend more time in the lower poly stage to get the pose and proportions correct.

I had the character in a fairly nuetral pose when I started him and then tried moving him into a new position with the move tool. Trying to turn the hands and move him around proved to be a little difficult. That’s where the hands really lost their shape.

Is there any other better way to reposition the pose? I saw a tutuorial on exporting the base mesh and then repositioning it using blending in another 3d app?

anyway,

critiques are welcomed,

jp

zbrush_study_002a.jpg

Attachments

zbrush_study_001b.jpg

zbrush_study_002b.jpg

zbrush_study_001a.jpg

Hehe nice character :smiley: