ZBrushCentral

Odd Texturing

Hi,

I created this texture using ZProject. I unwrapped the uvs by polygroup.

At the base of the tree you can see a strange happening with the texture. Any ideas on what this might be and how to correct it.

Thank you.

tree.jpg

It looks like a UV mapping problem, possibly caused by overlapping UVs. To check your UVs you can press Tool>Texture Map>New from UV Check. If there’s any red on the resulting texture then the UVs overlap. (Clone your texture first and save out because any texture in the Tool>Texture Map submenu will be replaced!)

Thank you Marcus, that seems to be the problem.