Second piece-“Octopus” created with Zspheres-adaptive skin-etc. I’m sure I’m the 10 thousandth person to do a ZSphere Octopus here. I’m needing some advice on a couple of issues, if anyone would be so kind.
Some issues.
- The edges seem very sharp, but I don’t know how to rectify this-especially happens when more mat material is used
- At 11 million polygons, I still seem to have stretched parts out so that they are wacky, but I can’t go higher.
- Once polypainted, I can’t subdivide down.
Sorry for the questions. I know there’s a lot to this program, and I just need advice as how to build it from the bottom up so that it doesn’t stretch out into resolution problems.
Attachments


