When working with a 3D object (particularly in PolyFrame mode) I frequently end up with extremely dark PolyGroups and a black background making it extremely difficult to work with due to lack of contrast. Is there a way to lighten the 3D objects in PolyFrame mode or lighten the background to increase relative contrast?
Sorry, figured it out. I’ve been hitting the option + alt button combination while clocking on background thereby masking the object.