Hi. I’m pretty new to Zbrush and modeling in general, so this is probably a rookie issue on my part, but I’m having a problem with symmetry working correctly on my imported obj file.
When I sculpt on one side of the model I’m not getting the same effect on the other. The problem seems to be pressure related. If I try to sculpt delicately I get nothing on the opposite side, but if I apply significant pressure on my WACOM tablet (which isn’t the effect I’m going for) I start to get shapes happening on the opposing side. Has anybody ever dealt with this before? (See attached file for example.)
One thing I’ve noticed about my model is that though I welded the seem of the model in 3DS, once I start bumping up the geometry in ZBrush, a few gaps have produced themselves along the original seem. Could that be causing the symmetry problem I’m having? Any thoughts on how I can fix that problem too?
Any experienced insight is MUCH appreciated!
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