Model is already unwrapped and has 2x1 texture proportion. Is it possible to create say 1024x512 Uv Map?
After I creating new texture from PolyPaint it becomes square no matter what resulting in some nasty seams.
Model is already unwrapped and has 2x1 texture proportion. Is it possible to create say 1024x512 Uv Map?
After I creating new texture from PolyPaint it becomes square no matter what resulting in some nasty seams.
No, sorry, ZBrush maps must be square.
8(
Oh, well.
Thanks for fast reply.