ZBrushCentral

Not square UV Map possible? [Answered]

Model is already unwrapped and has 2x1 texture proportion. Is it possible to create say 1024x512 Uv Map?

After I creating new texture from PolyPaint it becomes square no matter what resulting in some nasty seams.

No, sorry, ZBrush maps must be square.

8(
Oh, well.
Thanks for fast reply.