ZBrushCentral

Not quite sure how to go about sculpting parts of this fish character

I’ve only been using ZBrush for a few weeks and in the class I’m taking we’re working on this character…

The head has given me some difficulty. After I sculpt out the base mesh I have no clear direction. How should I go about adding the gills?

For the body I’m using Zspheres, but again after that I don’t know if I should just sculpt out the clothing layers or if there’s an easier alternative then that. Any guidance would be great!

Attachments

DWIII_FishyCleric_ModelSheet_smll.jpg