I’ve only been using ZBrush for a few weeks and in the class I’m taking we’re working on this character…
The head has given me some difficulty. After I sculpt out the base mesh I have no clear direction. How should I go about adding the gills?
For the body I’m using Zspheres, but again after that I don’t know if I should just sculpt out the clothing layers or if there’s an easier alternative then that. Any guidance would be great!
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