While waiting for Z3… I found an old tool (8yrs old) modelled from a 3d sphere of the time… so I skinned it and began remodelling it and adding some texture, as usual not finished.
It was entitled the ZBrush nutta many years ago, it now weighs in at 8+million polys in z2 on this machine and as high as 5+million on a P3 with 512 ram. No trouble reaching those figures with the right model.
I will finish this in Z3 hopefully