I’m not sure what you mean by ‘stand out’, but if you boost the ambient of the material you used for the eyes, they will get brighter…
Hi LWTB, great updates. You created a very expressive face, with some very good texture work. To make the eyes stand out a bit more:
Go to the TOOLS panel, select IntensityBrush. Make sure that ZADD is off and RGB is on. Try low RGB settings to bring up the colors of the eye. I usually go with 3-5 as my setting. Hope this helps.
Wow, excellent skin textures LWTB. Whats your secret? I’ve been trying to make some textures like that .
wow that looks killer. good job.
well id say that this model is turning out really cool…
how do you get that texture like that. any help would be so great
To EA Krippler
All you need to do is dowload the texture master tutorial from this link its amazingTexture Master
thanks for the great replies! I did not use texture master for the model because I my PC froze and i couldnt edit the object anymore. FYI: it is all done with simple brush.
filament9, thanks for the tip, i will use it to help the eyes out!
Almost finished rendered version.
Need some areas to improve on and im done!!
thanks again for the help , everyone
(edit) i decided not to add hair as the image looked too cluttered. Plus, i wanted the texture of skin to show up better.
hell yeah!! this guy looks awesome. amazingly realistic texture, awesome teeth, very cool eyes…this whole character is very well done. thanks for posting all the steps leading up to this masterpiece. great job, keep it up!
josh
It’s really amazing to see you create this great image in front of our eyes almost in real time. It could be finished now or you may want to try playing with the light more.
Personally, I’d try creating more asymetry through the use of lighting.
i think i will add some light that is a different color to sorta tint the whole image.
Nice work L. Thanks SC for helping this talented individual. You can see the image move from good to better, I am sure it will end up excellent.
Nice Job LWTB! he looks very nice
Awesome. I would still like more details about how you managed that texture with the simple brush! That must have taken ages! :eek:
To get the texture, i used the simplebrush with 13-17 Intensity and i changed alphas a lot. (all default alphas) Turned off RGB/M/MRGB and painted to add details.
(edit)Also all texturing done in Zbrush.
Very nice work! It’s amazing to see the difference between where you started and the most recent version.
i need some help with the lights. i dont know what colors i should add. Any help?
ok, i think this is the final image and render. If there is something that should be fixed, please tell me.i did more eye work and messed with lights a TINY bit.
been watching this guy progress…looks like he turned out pretty damned good!! But then again I am a sucker for a pretty face…you worked really hard on this one and it paid off…I dont think there is really anything to add…cept to pop a background behind him…great job