By default tangent maps are created for a smoothed cage. A ZScript is available in this thread to make the normal map for an unsubdivided cage instead. This only impacts tangent maps, since world normal maps are not cage dependent.
By default tangent maps are created for a smoothed cage. A ZScript is available in this thread to make the normal map for an unsubdivided cage instead. This only impacts tangent maps, since world normal maps are not cage dependent.