i have been trying to use zbrush normals mapping in Max . After many reading of threads and trial and error , here is what i did
1)Guvtiles, Fsborder 2 , Fix seam
2)Nmres 1024 , no texture
3)Adaptive , smoothUV , create normal map
4)import to max , use normal bump
i really want to give up using normal maps, have i miss out any settings in zbrush? cause the pics show that i still got some “holes” in the normal maps.
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