Please someone how do you get rid of these Normal Map Seams at the UV Borders, it happends all the time, im going crazy…tried everyting but nothing works.
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Please someone how do you get rid of these Normal Map Seams at the UV Borders, it happends all the time, im going crazy…tried everyting but nothing works.

you probably have tangent errors, bad UVs, or a combination.
What are you making your normals in, and what are you viewing them in?