Hi guys i´ve been using zbrush not for a loong time and i have a trouble with it.
I did a normal and exported to Maya, the Normal is a targa file, when I apply to the mesh and i render, it looks like this:
I don´t know what happen, do you know?
Hi guys i´ve been using zbrush not for a loong time and i have a trouble with it.
I did a normal and exported to Maya, the Normal is a targa file, when I apply to the mesh and i render, it looks like this:
I don´t know what happen, do you know?
I’ve had same problem. Try exporting the normal map as .BMP
ill try thnx!
Hello,
I am having the same problem, except when I try to export a normal map from Zbrush 4 to Maya 2011 I get strange lines. A .tif or .bmp normal map still gives me the same results.
I really appreciate the help!