i am getting big blocky stripes on my zmapper normal maps. happens at every dvision level I write it out at. uv’s are ok. zbrush 3.1.
apologies if this is ground covered before.
i am getting big blocky stripes on my zmapper normal maps. happens at every dvision level I write it out at. uv’s are ok. zbrush 3.1.
apologies if this is ground covered before.
increase your raycast distance. You’re also making an object spaced map. Is that what you want?