So I have a modified sphere that I made in Maya. I brought it into zbrush and spent some time adding some detail https://gyazo.com/75da04eb356eaa3fe4d8c64dd2e9b755 It’s pretty much a Uved sphere with extruded dots all over it. When I reduce it to it’s lowest resolution and generate my normal maps, what I get is this: https://gyazo.com/056d9021ffc57667bcd666b29ac61abf
Notice in the above pic, only a small fraction of the detail registers and the rest is all just lines with no detail. How can I export the entire normal map? Does anyone know what I might have done wrong here? I’ve re-exported the geo and checked the UVs in Maya and the uvs were all definiytely there still.
