This is my first post on this forum, but I have tried my normal forum and nobody seems to know why I am getting this problem. I am using Zbrush 3.1 and built my character in Modo. I have tried to render it in both Modo and Lightwave. And when I add the normal map, it appears to have gaps in it. Like a puzzle that is not fitting together properly. I have looked on here to see if others are having the same problem, but I can’t seem to find a solution. As I said, the charater was made in Modo and exported as an obj. into Zbrush and I used GUV’s for the UV mapping. Can anybody tell me why this happens? I have posted images that show the problem.
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