ZBrushCentral

Normal map exporting.

Back in the day, Zbrush 2.5 and I think 3 there was the Mapexporter plugin that allowed you to enter in codes for what software you were exporting too. For example I want to export the correct Normal map for Maya so I’d just set it up for Maya.

But now we have the multimap exporter. So how can I tell it that I want to export for Maya?

Many thanks

Pete B