hi everyone, im very beginner at zbrush, i have problem that i tried many ways for get rid of it, i have human model that i added some details on his face like pores , at zbrush the details fine and great but when i export to substance painter most of the details will disappear or washed out, my uv map is 8k , and i used lowpoly mesh and high poly into the substance, but i never get the quality like has come about, i see the people do amazing texturing at subtance painter with incredible details, what the true workflow, i don’t figure out

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