ZBrushCentral

normal bump seam fix

Hi! When I render my model with normal bump there is some light bug on a UV seam. I trying a lot of settings in z-brush. I try to render in vray, mental, finalrender and everytime this problem happened. Even on other models that I have.

Here is a big screenshot & settings – http://revo-studio.com/wip/normal-problem.jpg

Please help if u know how to solve this problem. I already read a lot of posts like this, and some people say that the solve is “fix seam” button in texture palette. I try, but it not work (maybe someone can give a step by step instructions about this button, do i need to create a texture or i need to apply a normal bump texture before clicking on “fix seam”?)