ZBrushCentral

Noon-type hard shadows? Tips on creation please...

Hi everyone. I am struggling to find a light setup (.ZLI or .ZLD) which generates hard, noon-day shadows on my meshes. I’ve tried everything I can think of (various render setting changes…angle, etc. as well as adding lights…blah) and the shadows just appear soft and muddy. Anyone have tips or better yet, an example of one of the above files for me to try out?

Thanks for the help…

Hey, Try setting your shadow angle to 0, and blur to 0 in BPR Shadow dropdown. Also just enable shadows on one main light, disable for other lights, this will give hard shadows.

Cheers