ZBrushCentral

Noob Question. Viewport problems.

I’m completely new to Z-brush and hopefully this is an easy question.

I am making a Z-sphere spider and placed the little creature so if pretty much filled up my screen. As I Scroll around there seems to be a limit to the size of my viewport. When I scroll you can see a line where the tool is visible and then where it turns grey. If you move anything over this line it won’t be editible. I was assuming the viewport was quite infinite like xsi/max.

Another problem I have if I make the spider smaller when I zoom in to see the details everything will become quite pixelated. (to the point it is hard to work on). Are there scale limits and how do I set them when I start with a single z-sphere? Is there a way to know the size when you first create an object?

Is there some way to increase the size of my viewport along with the px/inch? Is this a graphics card issue?

I can post screens of the problem if you need to see. Thanks in advance for any pointers.

you’re thinking in 3D, this is 2.5d.

Anyway, instead of zoom…use scale (on the right side) or learn the hot keys for move, scale, rotate by going to the Zclassroom.

When you zoom…it’s just like in photoshop or any other raster based image editor…you zoom in on the pixels.

To increase the size of your document, go to the document panel on the top…there are places for W and H…hit resize to apply the change.

The little gray line on the outside of the canvas is a safety zone so to speak. once you learn the hot keys for scale rotate and move you wont ever go to the side panel again. Anyway, the safe zone is so if you’ve scaled up your object to take up all of the canvas space you wouldn’t be able to use the hotkeys for navigation, so they made the little buffer on the sides because you need empty canvas to use the hotkeys.

Hope that helps