I just dl the trial. I am not a every day user. We use an external part to do sculpts for us. I have to import them into solidworks to do some final “tweeks” to them. We are in the process of fnding the most efficient way to translate the two, so far the stl version is promising (with an importer for sw). my question is, is there a way to ensure that a sculpt is “watertight” Or a way for zbrush to make it watertight. Problem being, when a sculpt is not watertight the model tanslates into surfaces (you can imangine how many little surfaces there are). If it is watertight it will translate into a solid body in solidworks. If someone could let me know that would be great.
PS so far after a few days of “playing” i like this program.