So im thinking of trying to do something similar to Kakasse4’s queen modelfrom Starcraft2. It looks like he duplicated the legs around or had some kind of symmetry going on, or all the legs would look different etc etc.
My question is, if your doing something like a spider, or bug like, what is the best way to tackle all of those spindly legs? Is there some kind of symmetry settings that work well? Or, is there a ways to duplicate them around so that you only have to really model one leg and all the other legs “update”? I was originally gonna just turn on symmetry and go for it, but there has to be a better way.
ty in advance!

The people at Pixologic are geniuses!