Hi,
I’ve started learning ZBrush. I’m following Keller’s “Introducing ZBrush 4” and I find it very helpful. Also, online tutorials are helping me with more advanced topics.
While I was able to find some 1000 “model a orc’s head” tutorials, a simpler “model a lamp and a table” guide is nowhere to be found. I’m well aware of ZBrush’s digital-clay-sculpting approach, but works like Pixolator’s motorcycle (http://www.zbrushcentral.com/showthread.php?t=95181&page=6&pp=15) or this http://www.youtube.com/watch?v=z9S41-JMBqE show how non organic modelling is not only doable, but maybe faster and easier than in most traditional modelling softwares.
Unfortunately such “tutorials” are really very long and very interesting watch-me-doing-this type of videos. Watching it I wasn’t able to follow along how they were doing it, what tools with what settings and so on.
Can you point me out to any resource focused around props / architectural / hard surface that actually explains how to do such things in ZBrush step by step? thanks