This character is for a game idea I’ve been playing around with for a few years now.
His name is Noah, and he has one hell of a story to tell and it can’t be spoken with words.
I’ve been working hard on a character for the sake of nailing down a workflow without relying on an outside concept artist. I was itching just to get to the sculpt… and took a lot of time in the 2D design phase, trying to make this dude as good as possible in a very short amount of time. The sculpt as it stands now took around 4-5 days.
The base was sketched out in Blender, but then brought to Zbrush for the remaining 90%. Thank you to Cxyda for the Leather Straps IMM!
Noah is a great start for me, it’s helping me to gauge everything involved in the art pipeline.
More renders to come, let me know what you think!