Hi
ZB4R6
For a number of ztools no material or bmp files are being exported, and for some there are. The texture info is polypaint and it makes no difference if there are uvs on the tools or not. I redid one mesh as a test being careful to ensure it is watertight and non corrupted still no joy. Any advice appreciated.
Cheers
Edit forgot to add that colorize is on for all subtools.
Just did a test and imported the troublesome tool as a fresh obj (with reset xform) into a fresh scene via goz, painted it and exported it. The export dialog says that polypait is being writen but still no mtl or bmp file appears in the directory. I did a search on my hard drive and found a material file for the ztool with a 9 behind the name. The location of the file was c:\Users|Public\Pixologic\GoZProjects\Default. Placing the file and renaming it to fit the tool (sans 9 end) reveals the subtool wont bake diffuse in xnormal. Also creating GUV tiles and exporting the texture wont bake.
Edit: Ok I deleated the symetrical parts of one tool and it worked, I got a mtl file that baked. Other tool not so much with the same process.
Edit: Ok tried to zremesh a duplicated version of the tool (damn that is a great feature) with a new name and export the perfect projection. The shape gets exported fine and the dialog says writing polypaint data however still no cigar, no material is exported. Going to try manual retopo.