Hi guys, I got a problem and can’t find a solution after searching the forum.
I got a .obj (with a .mtl file) created by my friend, he told me he didn’t use
any texture map but just assign colors to different faces of this file, so there
is no bitmap file included.
when I import this obj file into 3Ds MAX or Rhino, it looks great, all the colors
are correctly on the faces where they should be. But when I import the same
obj into ZBrush, all colors gone! only the default dark-red material of zbrush
showed…
I can’t find the solution. Could anyone help me? it’s very important to me to
find the solution, because I really need ZB to sculpt on the colored model,
and then directly export to a colored vrml file to 3D printing with the new
3D print exporter plug-in. (so if I can’t solve this issue, it can’t be done)
thank you for replying.
Acon
