After I finished reading the Witcher books I really wanted to make Geralt. So here he is on his final pose. As usual, since it’s a personal project and not intended for a game, I’ve pushed the polycount and texture size a little bit. I have no doubt tho that it’s not far from the polycount that an AAA main character has.
You can find on my gumroad the model for sale if you’re interested. In the next few weeks I will release a full character creation tutorial for those who were unable to follow me while streaming.
The high poly was made in zbrush and marvelous designer. Low poly was made in Topogun. Hair was mostly made with Ornatrix in 3ds max. Textures in Quixel Suite and Photoshop. Rendered in the amazing new Marmoset Toolbag 3. I hope you’ll enjoy it.




