Thanks for the posts, guys. 
Mentat7: lol, the Devout set sucks.
Originally I was gonna add more cloth armor and even pose her but it was just taking too much time.
aminuts: actually, there’s quite a dearth of detail in the model. It can be tedious working on high poly meshes on my computer so I let the texture make up for the loss. You can see the lack of detail in the dress:

First, I drew the head model in two different views on the canvas and marked those locations. Then I can draw the ZSphere tool for the eyes on the same marker positions and enter transform mode to move the eyes around til they’re oriented properly. Thereafter I can draw both the head and eyes using the same marker position and they’ll be aligned correctly. Using this method for all the different components, I can easily redraw an entire model from any angle using just one marker. 
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