Hi guys! Excited to share my latest work. In 2022, I revisited the movie “Moulin Rouge”, and I was deeply attracted by the heroine Nicole Kidman in the play. Therefore, I wanted to make a digital work for her. to make it this spring and used about three months’ time to complete it intermittently.
It is worth mentioning that I used the usd process for the import and export of the sweater model, which realized the import of the Maya super high-polygon model.Since the model of the sweater uses MicroPoly in zbrush and converts all of them into a model, the number of model meshes in the entire scene has reached an astonishing hundreds of millions of meshes, which also led to a big problem in rendering. Also very grateful to my good teacher and friend Guang Yang for being able to present the work. After rendering for a long time through his server, the work was finally presented.
Then I will talk about the general process of my production: the model is completed in zbrush, the facial detail texture I use vface and manual sculpting, the hair uses xgen, the texture is completed in Substance 3D Painter and Mari, and the final rendering is with Arnold.
Finally, I hope you like my work, cheers!
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Hi,
awesome work man!
How do I contact you?
Thank you
thank you for your appreciation
Wonderful, wonderful work!
WOW