Hi all,
Well i’ve finally had some spare time and done some more work on my Dwarf Miner.
Modelling wise he’s pretty much done, got a few props to make (pick-axe, TNT, cigar, rat on a stick) and he’s gonna have a shoulder slung bag that rests on his hips (i’ve just got to figure out how i’m gonna rig it)
Used Zbrush on almost everypart of the model and most of the textures (i used the drawing lots of flat planes in projection master method as shown in one of the video’s in this forum, amazingly powerful technique), been a great learning experience overall and don’t think i could imagine not using zbrush now.
Not happy with the shading on his boots and helmet + i’m having trouble matching the colour of his hair to the beard. Also need to add some eye lashes.
Next step is to rig him, the bones are layed out and done some deformation tests, not looking to bad so far. Hopefully do a little animation if i get time.
Crits and advice welcome.
Hez