ZBrushCentral

newbie's problem with zproject tool

Hi, i’m newbie in zbrush and I need an advise: I made lowpoly model and unwrapped its texture coords in 3ds max. Now, in zbrush, I’m trying to project a texture on my mesh, using zproject tool (using hires photographic reference). Problem is, the texture i had created this way, has a very low quality.

If there is anyone, who can help me, i would be happy:cry:

Not quite sure what you mean … but if i had to guess, just subdivide your model (Tool shelf/Geometry tab/ divide button) and you should be able to get an HQ result.

Hope that helps