I tried searching the forums for an answer but I kept getting an error message, so please forgive me if this is a frequently asked question.
What is the connection between Zbrush and Maya?
I just want to sculpt characters/creatures but I’m not sure about how to use Maya with Zbrush. I’m learning Maya now but I’m trying to focus on the functions that will pertain to what I’m doing.
I feel like I’m drowning in a sea of confusing information. I am taking a Maya class because my Zbrush instructor recommended it. But I really don’t know what I’m doing here. I don’t even know how to phrase questions in class.
I have already asked people what the work flow is and the general idea, I think, would be that you can render in Maya and can fix the geometry but do you really need to do any of that if you’re just making a computer model? Zbrush seems to do everything.
I also suspect that I SUCK at all of this stuff. Do most people who take this stuff just understand it/ get it, find it enjoyable, easy? Or are there any other folks that feel like this is similar to wading through quick setting cement mixed with rusty razor blades? Is there a time limit as to when people “Get it” ?
Maybe I should have stayed in the family business and become a ferret tamer like Papa Joe wanted.
