Hi I’m new to Zbrush and I got some questions I hope you experts here could help me with.
I was wondering how I can retain the details from my Zbrush model when I bring it to 3DSMax.
What is the best way to go about it? Normal Maps? Displacement Maps?
As you can see in the image, the detail is lost when I export it into 3DSmax and applying only a Normal Map on my fairly low polycount model.
I really hope you guys can share some tips or point me to a good tutorial about how I can retain nice details into 3DSMax.
Thanks in advance 
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