ZBrushCentral

New Work.

New Work! :smiley:

lushFruit.jpg

New Work! :smiley:

whiteBasketMesh.jpg

seems like all are edible

Hi PFC, thanks as always for the visit! Have something to eat!:smiley:

Cheers, David

New Work! :smiley:

roundBasket.jpg

New Work! :smiley:

manyMobius.jpg

Looks like you are all tied up in knots… Very cool technique, wish I knew how you do that… :slight_smile:

Hi Deke, thanks so much! It’s just micro mesh with a few sub tools. :smiley:

Cheers, David

New Work! :smiley:

doublePointer.jpg

Exactly what I expect from 3d experiments.
The unexpected, the unique.
Love them, all.
Amazing works.

Hi Michalis, thank you very much, very kind of you! I am so glad that you like these experiments of mine. :smiley:

All the best, David

New Work! :smiley:

fuzzy.jpg

crazy stuff going on here.

keep 'em coming.

Thanks so much buddy! I am glad that you enjoy these experiments! :smiley:

Cheers, David

Something a little different for me. Zbrush/Maya :smiley:

SculptAndTreesStarsLargeChart.jpg

new roads, new surprises, a good sign, congratulations:+1::wink:

Heh, again sleepless nights?:smiley:
I think it’s really cool how you’re always trying out new paths.
I have the same motto: The path is the goal!

Especially i like post #1995

Play it again, chalkman!

Ciao,
TM

Hi My friend, I am experimenting as always … it seems that i usually take the roads less traveled! :smiley: I am trying to re-learn Maya as a nice companion to Zbrush. I was a Beta tester when Maya first was released but there is much thats new to learn!

All the best, David

Hi TM, thanks man. As I replied to PFC, it seem as though I always take the road less traveled! :wink: Its usually a good road! Glad you like #1995, its kind of whimsical.

Cheers, David

Buffered shadows.
There must be a better render engine there (there is). This looks like a GLSL render.
OK zbrush render engine is not the best but not as bad as a GLSL real time ender is.
Such engines need a pre baked support. Game engines like.