ZBrushCentral

New to Zbrush. Mesh is Clear. Why?

Hello. I did Zsphere Retopo of the foot area if my Sculpt and made a boot out of it in Blender. When I imported it back into Zbrush, part of it is Clear. How can I make it all solid like the Subtool picture shows it? I attached a screenshot.

Thanks for any advice.

Attachments

WhyBootCleardfd.jpg

See where it says Flip http://docs.pixologic.com/reference-guide/tool/zsphere/display-properties/

Thanks!

That works if the entire model is flipped inside out. Sometimes it’s just a few faces (areas) that have this issue. You can fix this in Blender before bringing it into Zbrush. While in edit mode click on Mesh->Normals->Recalculate Outside (or the recalculate inside) option and that should fix it.

Thanks! It worked