So I just started playing with zbrush (4r5) today in an attempt to make some hair for a character im modeling in maya. The interface is still completely foreign, so if any advice is offered please dumb it down pretty hard.
I found this tubes brush, and used it to block out some long thick hair. Im looking for some help figuring out the best way to sculpt it from here. Im thinking it needs to be smoothed out then shaped a bit, but all the tools ive tried so far are just making it look worse.
Any input is welcome, even its just a completely different way to make hair.
heres where im at
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