ZBrushCentral

New texture choices, I want to polypaint...?

Hi all.
I went to transfer my polypainting to a texture and I was shown a new set of choices under Texture. This is for Zbrush 3.5
Since this was a test I lost nothing, now can someone please explain the steps I need to do to create a texture map from my poly painting?
Also, some of my uv maps are overlapping, but I am importing by uv map groups. So when I paint and want to make a map from that I can isolate that particular uv area and there will be no overlapping from the hidden maps. Will this work or do I have to make all maps not overlapping? Was hoping my isolation method would work.

Thanks!

Okay, I figured out if I paint…click new from Polypaint…and then clone texture…it throws the texture map over where I can export it.
Now I am trying to figure out how to make that texture size 2048 x 2048, so my poly painting would be at 2048x2048…this is ZB 3.5

Any help would be most appreciated.

Tool - UV Map - Select Size
Texture - Set w x h - click New
Paint
Tool - Texture Map - NewFromPolyPaint - Clone Texture
It’s now ready for export from your Texture panel. :wink:

I love when I help myself. lol!