(simply)rigged him, and did a pose test to make sure the maps held up, as well as doubling resolution for 4k tris to around 8k tris. made rigging a lot easier. modeled quads, the triangulation here is automated by marmoset. Now onto his summoner
asymmetrical sketch from a sphere, playing around with a concept I found online.
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movie distracted me from sculpting tonight haha, I actually forgot zbrush was open, anywho like a 27 min update? haha on another note, how have I not seen the Raid before. Jaw on the floor
The Raid is awesome, as are your sculpts!
Really like your latest studie!
good details!
Niiiiiice detail!
blocking in the cloth, just really rough forms, and I updated the face.
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hmm well marvelous designer works, I think I followed the wrong tutorial though…
“He’s a Barbie girl. In a Barbie world…”
reminds me of the old man from Family Guy.
other work took up my time, so I had to put his on hold for a bit. but I found some time today to continue it. Gotta figure out a hairstyle, if any ideas I’d love to hear. Still a rough, gonna be doing detailing soon.
I realized the images was a bit large, so heres a smaller one, for smaller monitors:
already reminds me of clint eastwood, haha - I say go with one of his old-man hair styles
beautiful sculpting. your work on the clothes is amazing
thanks, I hate doing it, but you gotta push through. I fixed the pants, I’ll post that later with a larger update. I hate doing it all by hand, but until I can figure out marvelous designer (not intuitive at ALL) its how I’ll have to do it.
I really like the face of your guy !
preview of the hair cards I created for him, they will be the ones used in the realtime model. they’re about 1000 tris so I’m def okay with that. They will be textured with a high transparency, and look wispy, also he has boots, and I began to rework the pants a bit, but I’m holding off from that fully until I see how it looks textured.
What’s your workflow on that detailed skin? Any special pore brush or alpha? kinda love it ! keep up the good work, very inspiring
I’ll be doing a digital tutors tutorial on that coming up. but in short its a combination of custom alphas and using a scatter brush to throw around different pores.
Allright, please share that workflow, the skin looks really great ! congrats mate