Heres a monster im working on to show the extreme changes you can obtain from your models once you have a set topology… this Gorilla monster based on Carlos Huantes design was done using the topology of this very Old devil character i did a whiiiile back.
I will do a blendshape anim to show later… its very cool and the possibilities are limitless … once you have 1 animated mesh you can basically reuse this for everything you do that has the same TYPE of features… anyways its got No bump, spec I will be texturing him this week hopefully and adding some Fur…

Attachments


OK and maybe i was a bit Fan Boyish about Kind Kong, and wanted to do a freakin ape…so sue me…




]

