Hello guys!
First time when I post on these forums so hello to everyone!
I started modelling and using 3d programs a bit more than a month ago. I started in 3ds Max but now I got the chance to try Zbrush. I started to work 1 week ago but there are several confusing things I bumped into.
Mainly, the issue is the workflow… I know the tools, roughly, but I do not know exactly when to use what. Let me be more specific:
I started to experiment with the Dynamesh. Everything went fine… great tool btw!!! So I was done with the modelling part and I started to use the polypaint. This is where the confusion comes… First of all how am I supposed to start this process? If I want to finish the entire model in Zbrush without going in any other programs do I need to start Polypainting in a specific way? What I did was to go to Polypaint— Colorize— max the resolution---- paint.
So I painted my model and I wanted to… kinda wrap it up. So what I did was to try to texture it… now this is where I get really confused! I don’t understand what you have to do with the UV map and with the texture… I don’t really understand which comes when and what settings one should use. I tried to find tutorials about this but I couldn’t find something… at least not tutorials that are focusing strictly on Zbrush.
To reinforce what I said above, I am really new to the 3D programs so please, forgive me if I ask idiotic questions… But I am really desperate since I can’t finish any model I make.
Hopefully I explained everything clear and I hope you guys can help me!
Thank you very much for your time and help!