ZBrushCentral

new head doodle

I worked on this guy yesterday. Still have a lot of fun. Even if i use Zbrush since 2003, i still find new ways to improve my workflow…

doodle2.jpg

Looking good as always. Will keep an eye on this to see where it goes…

BTW, thanks for your tutorials - you help many people with them.

I really like that the head looks so smooth, but with deep details. It’s very nice look.

Even if i use Zbrush since 2003, i still find new ways to improve my morkflow

Depuis l’âge de six ans, j’avais la manie de dessiner la forme des objets. Vers l’âge de cinquante ans, j’avais publié une infinité de dessins, mais tout ce que j’ai produit avant l’âge de soixante-dix ans, ne vaut pas la peine d’être compté. C’est à l’âge de soixante-treize ans, que j’ai compris à peu près la structure de la nature vraie, des animaux, des herbes, des arbres, des oiseaux, des poissons et des insectes. Par conséquent, à l’âge de quatre-vingts ans, j’aurai fait encore plus de progrès, à quatre-vingt-dix ans je pénétrerai le mystère des choses ; à cent ans je serai décidément parvenu à un degré de merveille, et quand j’aurai cent dix ans, chez moi, soit un point, soit une ligne, tout sera vivant. Je demande à ceux qui vivront autant que moi, de voir si je tiens ma parole.
Écrit à l’âge de soixante-quinze ans par moi, autrefois Hokusaï, aujourd’hui Gwakiô Rôjin, le vieillard fou de dessin.

(Wait a minute I search a decent traduction
:rolleyes:

So

"From the age of five I have had a mania for sketching the forms of things. From about the age of fifty I produced a number of designs, yet of all I drew prior to the age of seventy there is truly nothing of great note. At the age of seventy-two I finally apprehended something of the true quality of birds, animals, insects, fish and of the vital nature of grasses and trees. Therefore, at eighty I shall have made some progress, at ninety I shall have penetrated even further the deeper meaning of things, at one hundred I shall have become truly marvelous, and at one hundred and ten, each dot, each line shall surely possess a life of its own. I only beg that gentlemen of sufficiently long life take care to note the truth of my words.
Writed at 75 years old by me, begone days Hokusaï, now Gwakiô Rôjin, the insane crazzy old man of drawing "
:rolleyes:

Pilou fan of
Hokusai
paintings and drawings

Zbrush is very cool to build characters pipelines…

I just wish in the next version, zbmapper we’ll be able to bake not only cavitys but materials and displacement on different meshes…

Since I use use it in prod, we reduced a lot characters productions…

From time to time, i change and improve my base mesh, and the displacemet creation between 2 models with different topology is one of my favourite wishes…

…of natures on your Web Site :+1:
Pilou

Great job!! ( have been a fan since “Sarah”)

Would also like to express gratitude for all your
contributions to our “education”

All the best!!!